Golden Sun: Dark Dawn - Djinn Guide. Enter the palace area of Kaocho. At around the middle part of the staircase, use Grip and pull yourself to the left flag pole. Go down the ladder, and head down with the river by your side to the town part of Kaocho. Steel is just a lily pad away.
Hi all,I'm posting a link to my channel where I'm recreating the GBA Golden Sun engine.Right now I have these videos up that show where I'm at with the engine. 19 Nov 2014:. 14 Dec 2014:. 03 Mar 2015:. 04 Apr 2015:. 22 Oct 2015:It's currently not open source but the intent will be to open source it when it's reached an acceptable point.
Subscribe if you'd like, I'll attempt to keep this post updated as I go. This has been made from the ground up with no RPG maker or anything.I've described more details about the engine in reddit post.Let me know your thoughts.« Last Edit: October 28, 2015, 09:29:22 PM by OpenGoldenSun »Logged. Thanks for posting this!I was thinking about maybe some day creating an open-sourced platform from the ground up based off of Golden Sun's code for people to create Golden Sun-like games. But I wasn't sure if I'd ever go as far as copying all the maps. (I was thinking more about a collection of code-based resources.) However, if it turns out your project is the perfect replacement (which it sounds like it is.) Then I won't need to.Since I (and Salanewt) have documented quite a bit about GS2, I guess I'll eventually look into seeing how your project is organized compared to it, and check for consistencies as well.:)« Last Edit: December 15, 2014, 05:30:40 PM by Fox »Logged. I would pay good money for a decent RPG maker.
![Golden sun classes guide Golden sun classes guide](http://v3.goldensun-world.com/img/guidetactique/w04.png)
I'm serious, too.Though, for my own purposes, I would need 3D support and a Z-Axis to create something with an overworld style similar to Grandia. 3D Environments with 2D sprites.I'd probably need for the battle system to be modifiable, so I could make something similar to Grandia, too.Why am I basically asking for an Open-Source Grandia-maker on a Golden Sun Forum?
I would pay good money for a decent RPG maker. I'm serious, too.Though, for my own purposes, I would need 3D support and a Z-Axis to create something with an overworld style similar to Grandia. 3D Environments with 2D sprites.I'd probably need for the battle system to be modifiable, so I could make something similar to Grandia, too.Why am I basically asking for an Open-Source Grandia-maker on a Golden Sun Forum? @Fox, I'm really just going to focus on rebuilding the GBA engine as-is. I'm sure adding a pseudo 3D affect would be cool, but I'm not looking to reinvent the style of the game.Okay, fair enough. Sticking to just the Golden Sun engine, is probably what I would have done as the focus point as well?; And then when the GBA project would be complete, perhaps look to see what Dark Dawn had to offer, and implement optional things from there, but I dunno.Looking good so far.
Have you worked on the battle system yet?Oh. Looking good so far. Have you worked on the battle system yet?Not yet, I think that will come later. Sorry, I know it's one of the more interesting parts but it's also one of the hardest. I'm comfortable with the structure I've built for doing field psynergy. While doing Move & Growth I think I was able to come up with a pretty decent structure so now it's just a matter of finishing up a bunch of the field psynergies. I'll probably focus on a couple more field related items such as: jumping, pushing, and cliff-edge sliding.Once I'm comfortable with those items I'll move onto to either the world map or battle system.
![Classes Classes](https://vignette.wikia.nocookie.net/red-rising/images/e/e2/Colors.jpg/revision/latest?cb=20180308230328)
Once those are in a good spot, I'll probably do a major code refactor.Here is a screenshot of the Class View for the engine (large image), this is completely subject to change and I'm posting this mostly because you seemed interested:« Last Edit: December 23, 2014, 07:01:17 PM by OpenGoldenSun »Logged.